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<a href="a00004.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 
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<a name="l00028"></a>00028 
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef glm_core_detail</span>
<a name="l00030"></a>00030 <span class="preprocessor"></span><span class="preprocessor">#define glm_core_detail</span>
<a name="l00031"></a>00031 <span class="preprocessor"></span>
<a name="l00032"></a>00032 <span class="preprocessor">#include &quot;<a class="code" href="a00083.html" title="OpenGL Mathematics (glm.g-truc.net)">setup.hpp</a>&quot;</span>
<a name="l00033"></a>00033 <span class="preprocessor">#include &lt;cassert&gt;</span>
<a name="l00034"></a>00034 <span class="preprocessor">#if(defined(__STDC_VERSION__) &amp;&amp; (__STDC_VERSION__ &gt;= 199901L))</span>
<a name="l00035"></a>00035 <span class="preprocessor"></span><span class="preprocessor">#include &lt;cstdint&gt;</span>
<a name="l00036"></a>00036 <span class="preprocessor">#endif</span>
<a name="l00037"></a>00037 <span class="preprocessor"></span>
<a name="l00038"></a>00038 <span class="keyword">namespace </span>glm{
<a name="l00039"></a>00039 <span class="keyword">namespace </span>detail
<a name="l00040"></a>00040 {
<a name="l00041"></a>00041         <span class="keyword">class </span><a class="code" href="a00143.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a>;
<a name="l00042"></a>00042 
<a name="l00043"></a>00043 <span class="preprocessor">#if(defined(__STDC_VERSION__) &amp;&amp; (__STDC_VERSION__ &gt;= 199901L)) // C99 detected, 64 bit types available</span>
<a name="l00044"></a>00044 <span class="preprocessor"></span>        <span class="keyword">typedef</span> <a class="code" href="a00152.html#ga322a7d7d2c2c68994dc872a33de63c61" title="64 bit signed integer type.">int64_t</a>                                                         sint64;
<a name="l00045"></a>00045         <span class="keyword">typedef</span> <a class="code" href="a00152.html#ga3999d3e7ff22025c16ddb601e14dfdee" title="64 bit unsigned integer type.">uint64_t</a>                                                        uint64;
<a name="l00046"></a>00046 <span class="preprocessor">#elif(GLM_COMPILER &amp; GLM_COMPILER_VC)</span>
<a name="l00047"></a>00047 <span class="preprocessor"></span>        <span class="keyword">typedef</span> <span class="keywordtype">signed</span> __int64                                          sint64;
<a name="l00048"></a>00048         <span class="keyword">typedef</span> <span class="keywordtype">unsigned</span> __int64                                        uint64;
<a name="l00049"></a>00049 <span class="preprocessor">#elif(GLM_COMPILER &amp; (GLM_COMPILER_GCC | GLM_COMPILER_LLVM_GCC | GLM_COMPILER_CLANG))</span>
<a name="l00050"></a>00050 <span class="preprocessor"></span>        __extension__ <span class="keyword">typedef</span> <span class="keywordtype">signed</span> <span class="keywordtype">long</span> <span class="keywordtype">long</span>          sint64;
<a name="l00051"></a>00051         __extension__ <span class="keyword">typedef</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">long</span> <span class="keywordtype">long</span>        uint64;
<a name="l00052"></a>00052 <span class="preprocessor">#elif(GLM_COMPILER &amp; GLM_COMPILER_BC)</span>
<a name="l00053"></a>00053 <span class="preprocessor"></span>        <span class="keyword">typedef</span> Int64                                                           sint64;
<a name="l00054"></a>00054         <span class="keyword">typedef</span> Uint64                                                          uint64;
<a name="l00055"></a>00055 <span class="preprocessor">#else//unknown compiler</span>
<a name="l00056"></a>00056 <span class="preprocessor"></span>        <span class="keyword">typedef</span> <span class="keywordtype">signed</span> <span class="keywordtype">long</span>     <span class="keywordtype">long</span>                                    sint64;
<a name="l00057"></a>00057         <span class="keyword">typedef</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">long</span> <span class="keywordtype">long</span>                                      uint64;
<a name="l00058"></a>00058 <span class="preprocessor">#endif//GLM_COMPILER</span>
<a name="l00059"></a>00059 <span class="preprocessor"></span>
<a name="l00060"></a>00060         <span class="keyword">template</span>&lt;<span class="keywordtype">bool</span> C&gt;
<a name="l00061"></a>00061         <span class="keyword">struct </span>If
<a name="l00062"></a>00062         {
<a name="l00063"></a>00063                 <span class="keyword">template</span>&lt;<span class="keyword">typename</span> F, <span class="keyword">typename</span> T&gt;
<a name="l00064"></a>00064                 <span class="keyword">static</span> GLM_FUNC_QUALIFIER T apply(F functor, <span class="keyword">const</span> T&amp; val)
<a name="l00065"></a>00065                 {
<a name="l00066"></a>00066                         <span class="keywordflow">return</span> functor(val);
<a name="l00067"></a>00067                 }
<a name="l00068"></a>00068         };
<a name="l00069"></a>00069 
<a name="l00070"></a>00070         <span class="keyword">template</span>&lt;&gt;
<a name="l00071"></a>00071         <span class="keyword">struct </span>If&lt;false&gt;
<a name="l00072"></a>00072         {
<a name="l00073"></a>00073                 <span class="keyword">template</span>&lt;<span class="keyword">typename</span> F, <span class="keyword">typename</span> T&gt;
<a name="l00074"></a>00074                 <span class="keyword">static</span> GLM_FUNC_QUALIFIER T apply(F, <span class="keyword">const</span> T&amp; val)
<a name="l00075"></a>00075                 {
<a name="l00076"></a>00076                         <span class="keywordflow">return</span> val;
<a name="l00077"></a>00077                 }
<a name="l00078"></a>00078         };
<a name="l00079"></a>00079 
<a name="l00080"></a>00080         <span class="comment">//template &lt;typename T&gt;</span>
<a name="l00081"></a>00081         <span class="comment">//struct traits</span>
<a name="l00082"></a>00082         <span class="comment">//{</span>
<a name="l00083"></a>00083         <span class="comment">//      static const bool is_signed = false;</span>
<a name="l00084"></a>00084         <span class="comment">//      static const bool is_float = false;</span>
<a name="l00085"></a>00085         <span class="comment">//      static const bool is_vector = false;</span>
<a name="l00086"></a>00086         <span class="comment">//      static const bool is_matrix = false;</span>
<a name="l00087"></a>00087         <span class="comment">//      static const bool is_genType = false;</span>
<a name="l00088"></a>00088         <span class="comment">//      static const bool is_genIType = false;</span>
<a name="l00089"></a>00089         <span class="comment">//      static const bool is_genUType = false;</span>
<a name="l00090"></a>00090         <span class="comment">//};</span>
<a name="l00091"></a>00091 
<a name="l00092"></a>00092         <span class="comment">//template &lt;&gt;</span>
<a name="l00093"></a>00093         <span class="comment">//struct traits&lt;half&gt;</span>
<a name="l00094"></a>00094         <span class="comment">//{</span>
<a name="l00095"></a>00095         <span class="comment">//      static const bool is_float = true;</span>
<a name="l00096"></a>00096         <span class="comment">//      static const bool is_genType = true;</span>
<a name="l00097"></a>00097         <span class="comment">//};</span>
<a name="l00098"></a>00098 
<a name="l00099"></a>00099         <span class="comment">//template &lt;&gt;</span>
<a name="l00100"></a>00100         <span class="comment">//struct traits&lt;float&gt;</span>
<a name="l00101"></a>00101         <span class="comment">//{</span>
<a name="l00102"></a>00102         <span class="comment">//      static const bool is_float = true;</span>
<a name="l00103"></a>00103         <span class="comment">//      static const bool is_genType = true;</span>
<a name="l00104"></a>00104         <span class="comment">//};</span>
<a name="l00105"></a>00105 
<a name="l00106"></a>00106         <span class="comment">//template &lt;&gt;</span>
<a name="l00107"></a>00107         <span class="comment">//struct traits&lt;double&gt;</span>
<a name="l00108"></a>00108         <span class="comment">//{</span>
<a name="l00109"></a>00109         <span class="comment">//      static const bool is_float = true;</span>
<a name="l00110"></a>00110         <span class="comment">//      static const bool is_genType = true;</span>
<a name="l00111"></a>00111         <span class="comment">//};</span>
<a name="l00112"></a>00112 
<a name="l00113"></a>00113         <span class="comment">//template &lt;typename genType&gt;</span>
<a name="l00114"></a>00114         <span class="comment">//struct desc</span>
<a name="l00115"></a>00115         <span class="comment">//{</span>
<a name="l00116"></a>00116         <span class="comment">//      typedef genType                                                 type;</span>
<a name="l00117"></a>00117         <span class="comment">//      typedef genType *                                               pointer;</span>
<a name="l00118"></a>00118         <span class="comment">//      typedef genType const*                                  const_pointer;</span>
<a name="l00119"></a>00119         <span class="comment">//      typedef genType const *const                    const_pointer_const;</span>
<a name="l00120"></a>00120         <span class="comment">//      typedef genType *const                                  pointer_const;</span>
<a name="l00121"></a>00121         <span class="comment">//      typedef genType &amp;                                               reference;</span>
<a name="l00122"></a>00122         <span class="comment">//      typedef genType const&amp;                                  const_reference;</span>
<a name="l00123"></a>00123         <span class="comment">//      typedef genType const&amp;                                  param_type;</span>
<a name="l00124"></a>00124 
<a name="l00125"></a>00125         <span class="comment">//      typedef typename genType::value_type    value_type;</span>
<a name="l00126"></a>00126         <span class="comment">//      typedef typename genType::size_type             size_type;</span>
<a name="l00127"></a>00127         <span class="comment">//      static const typename size_type                 value_size;</span>
<a name="l00128"></a>00128         <span class="comment">//};</span>
<a name="l00129"></a>00129 
<a name="l00130"></a>00130         <span class="comment">//template &lt;typename genType&gt;</span>
<a name="l00131"></a>00131         <span class="comment">//const typename desc&lt;genType&gt;::size_type desc&lt;genType&gt;::value_size = genType::value_size();</span>
<a name="l00132"></a>00132 
<a name="l00133"></a>00133         <span class="keyword">union </span>uif32
<a name="l00134"></a>00134         {
<a name="l00135"></a>00135                 GLM_FUNC_QUALIFIER uif32() :
<a name="l00136"></a>00136                         i(0)
<a name="l00137"></a>00137                 {}
<a name="l00138"></a>00138 
<a name="l00139"></a>00139                 GLM_FUNC_QUALIFIER uif32(<span class="keywordtype">float</span> f) :
<a name="l00140"></a>00140                         f(f)
<a name="l00141"></a>00141                 {}
<a name="l00142"></a>00142 
<a name="l00143"></a>00143                 GLM_FUNC_QUALIFIER uif32(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> i) :
<a name="l00144"></a>00144                         i(i)
<a name="l00145"></a>00145                 {}
<a name="l00146"></a>00146 
<a name="l00147"></a>00147                 <span class="keywordtype">float</span> f;
<a name="l00148"></a>00148                 <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> i;
<a name="l00149"></a>00149         };
<a name="l00150"></a>00150 
<a name="l00151"></a>00151         <span class="keyword">union </span>uif64
<a name="l00152"></a>00152         {
<a name="l00153"></a>00153                 GLM_FUNC_QUALIFIER uif64() :
<a name="l00154"></a>00154                         i(0)
<a name="l00155"></a>00155                 {}
<a name="l00156"></a>00156 
<a name="l00157"></a>00157                 GLM_FUNC_QUALIFIER uif64(<span class="keywordtype">double</span> f) :
<a name="l00158"></a>00158                         f(f)
<a name="l00159"></a>00159                 {}
<a name="l00160"></a>00160 
<a name="l00161"></a>00161                 GLM_FUNC_QUALIFIER uif64(uint64 i) :
<a name="l00162"></a>00162                         i(i)
<a name="l00163"></a>00163                 {}
<a name="l00164"></a>00164 
<a name="l00165"></a>00165                 <span class="keywordtype">double</span> f;
<a name="l00166"></a>00166                 uint64 i;
<a name="l00167"></a>00167         };
<a name="l00168"></a>00168 
<a name="l00169"></a>00169         <span class="keyword">typedef</span> uif32 uif;
<a name="l00170"></a>00170 
<a name="l00172"></a>00172         <span class="comment">// int</span>
<a name="l00173"></a>00173 
<a name="l00174"></a>00174         <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00175"></a>00175         <span class="keyword">struct </span>is_int
<a name="l00176"></a>00176         {
<a name="l00177"></a>00177                 <span class="keyword">enum</span> is_int_enum
<a name="l00178"></a>00178                 {
<a name="l00179"></a>00179                         _YES = 0,
<a name="l00180"></a>00180                         _NO = 1
<a name="l00181"></a>00181                 };
<a name="l00182"></a>00182         };
<a name="l00183"></a>00183 
<a name="l00184"></a>00184 <span class="preprocessor">#define GLM_DETAIL_IS_INT(T)    \</span>
<a name="l00185"></a>00185 <span class="preprocessor">        template &lt;&gt;                                     \</span>
<a name="l00186"></a>00186 <span class="preprocessor">        struct is_int&lt;T&gt;                        \</span>
<a name="l00187"></a>00187 <span class="preprocessor">        {                                                       \</span>
<a name="l00188"></a>00188 <span class="preprocessor">                enum is_int_enum                \</span>
<a name="l00189"></a>00189 <span class="preprocessor">                {                                               \</span>
<a name="l00190"></a>00190 <span class="preprocessor">                        _YES = 1,                       \</span>
<a name="l00191"></a>00191 <span class="preprocessor">                        _NO = 0                         \</span>
<a name="l00192"></a>00192 <span class="preprocessor">                };                                              \</span>
<a name="l00193"></a>00193 <span class="preprocessor">        }</span>
<a name="l00194"></a>00194 <span class="preprocessor"></span>
<a name="l00196"></a>00196         <span class="comment">// uint</span>
<a name="l00197"></a>00197 
<a name="l00198"></a>00198         <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00199"></a>00199         <span class="keyword">struct </span>is_uint
<a name="l00200"></a>00200         {
<a name="l00201"></a>00201                 <span class="keyword">enum</span> is_uint_enum
<a name="l00202"></a>00202                 {
<a name="l00203"></a>00203                         _YES = 0,
<a name="l00204"></a>00204                         _NO = 1
<a name="l00205"></a>00205                 };
<a name="l00206"></a>00206         };
<a name="l00207"></a>00207 
<a name="l00208"></a>00208 <span class="preprocessor">#define GLM_DETAIL_IS_UINT(T)   \</span>
<a name="l00209"></a>00209 <span class="preprocessor">        template &lt;&gt;                                     \</span>
<a name="l00210"></a>00210 <span class="preprocessor">        struct is_uint&lt;T&gt;                       \</span>
<a name="l00211"></a>00211 <span class="preprocessor">        {                                                       \</span>
<a name="l00212"></a>00212 <span class="preprocessor">                enum is_uint_enum               \</span>
<a name="l00213"></a>00213 <span class="preprocessor">                {                                               \</span>
<a name="l00214"></a>00214 <span class="preprocessor">                        _YES = 1,                       \</span>
<a name="l00215"></a>00215 <span class="preprocessor">                        _NO = 0                         \</span>
<a name="l00216"></a>00216 <span class="preprocessor">                };                                              \</span>
<a name="l00217"></a>00217 <span class="preprocessor">        }</span>
<a name="l00218"></a>00218 <span class="preprocessor"></span>
<a name="l00219"></a>00219         <span class="comment">//GLM_DETAIL_IS_UINT(unsigned long long)</span>
<a name="l00220"></a>00220 
<a name="l00222"></a>00222         <span class="comment">// float</span>
<a name="l00223"></a>00223 
<a name="l00224"></a>00224         <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00225"></a>00225         <span class="keyword">struct </span>is_float
<a name="l00226"></a>00226         {
<a name="l00227"></a>00227                 <span class="keyword">enum</span> is_float_enum
<a name="l00228"></a>00228                 {
<a name="l00229"></a>00229                         _YES = 0,
<a name="l00230"></a>00230                         _NO = 1
<a name="l00231"></a>00231                 };
<a name="l00232"></a>00232         };
<a name="l00233"></a>00233 
<a name="l00234"></a>00234 <span class="preprocessor">#define GLM_DETAIL_IS_FLOAT(T)  \</span>
<a name="l00235"></a>00235 <span class="preprocessor">        template &lt;&gt;                                     \</span>
<a name="l00236"></a>00236 <span class="preprocessor">        struct is_float&lt;T&gt;                      \</span>
<a name="l00237"></a>00237 <span class="preprocessor">        {                                                       \</span>
<a name="l00238"></a>00238 <span class="preprocessor">                enum is_float_enum              \</span>
<a name="l00239"></a>00239 <span class="preprocessor">                {                                               \</span>
<a name="l00240"></a>00240 <span class="preprocessor">                        _YES = 1,                       \</span>
<a name="l00241"></a>00241 <span class="preprocessor">                        _NO = 0                         \</span>
<a name="l00242"></a>00242 <span class="preprocessor">                };                                              \</span>
<a name="l00243"></a>00243 <span class="preprocessor">        }</span>
<a name="l00244"></a>00244 <span class="preprocessor"></span>
<a name="l00245"></a>00245         GLM_DETAIL_IS_FLOAT(<a class="code" href="a00143.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">detail::half</a>);
<a name="l00246"></a>00246         GLM_DETAIL_IS_FLOAT(<span class="keywordtype">float</span>);
<a name="l00247"></a>00247         GLM_DETAIL_IS_FLOAT(<span class="keywordtype">double</span>);
<a name="l00248"></a>00248         GLM_DETAIL_IS_FLOAT(<span class="keywordtype">long</span> <span class="keywordtype">double</span>);
<a name="l00249"></a>00249 
<a name="l00251"></a>00251         <span class="comment">// bool</span>
<a name="l00252"></a>00252 
<a name="l00253"></a>00253         <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00254"></a>00254         <span class="keyword">struct </span>is_bool
<a name="l00255"></a>00255         {
<a name="l00256"></a>00256                 <span class="keyword">enum</span> is_bool_enum
<a name="l00257"></a>00257                 {
<a name="l00258"></a>00258                         _YES = 0,
<a name="l00259"></a>00259                         _NO = 1
<a name="l00260"></a>00260                 };
<a name="l00261"></a>00261         };
<a name="l00262"></a>00262         
<a name="l00263"></a>00263         <span class="keyword">template</span> &lt;&gt;
<a name="l00264"></a>00264         <span class="keyword">struct </span>is_bool&lt;bool&gt;
<a name="l00265"></a>00265         {
<a name="l00266"></a>00266                 <span class="keyword">enum</span> is_bool_enum
<a name="l00267"></a>00267                 {
<a name="l00268"></a>00268                         _YES = 1,
<a name="l00269"></a>00269                         _NO = 0
<a name="l00270"></a>00270                 };
<a name="l00271"></a>00271         };
<a name="l00272"></a>00272         
<a name="l00274"></a>00274         <span class="comment">// vector</span>
<a name="l00275"></a>00275 
<a name="l00276"></a>00276         <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00277"></a>00277         <span class="keyword">struct </span>is_vector
<a name="l00278"></a>00278         {
<a name="l00279"></a>00279                 <span class="keyword">enum</span> is_vector_enum
<a name="l00280"></a>00280                 {
<a name="l00281"></a>00281                         _YES = 0,
<a name="l00282"></a>00282                         _NO = 1
<a name="l00283"></a>00283                 };
<a name="l00284"></a>00284         };
<a name="l00285"></a>00285 
<a name="l00286"></a>00286 <span class="preprocessor">#       define GLM_DETAIL_IS_VECTOR(TYPE) \</span>
<a name="l00287"></a>00287 <span class="preprocessor">                template &lt;typename T&gt; \</span>
<a name="l00288"></a>00288 <span class="preprocessor">                struct is_vector&lt;TYPE&lt;T&gt; &gt; \</span>
<a name="l00289"></a>00289 <span class="preprocessor">                { \</span>
<a name="l00290"></a>00290 <span class="preprocessor">                        enum is_vector_enum \</span>
<a name="l00291"></a>00291 <span class="preprocessor">                        { \</span>
<a name="l00292"></a>00292 <span class="preprocessor">                                _YES = 1, \</span>
<a name="l00293"></a>00293 <span class="preprocessor">                                _NO = 0 \</span>
<a name="l00294"></a>00294 <span class="preprocessor">                        }; \</span>
<a name="l00295"></a>00295 <span class="preprocessor">                }</span>
<a name="l00296"></a>00296 <span class="preprocessor"></span>
<a name="l00298"></a>00298         <span class="comment">// matrix</span>
<a name="l00299"></a>00299 
<a name="l00300"></a>00300         <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00301"></a>00301         <span class="keyword">struct </span>is_matrix
<a name="l00302"></a>00302         {
<a name="l00303"></a>00303                 <span class="keyword">enum</span> is_matrix_enum
<a name="l00304"></a>00304                 {
<a name="l00305"></a>00305                         _YES = 0,
<a name="l00306"></a>00306                         _NO = 1
<a name="l00307"></a>00307                 };
<a name="l00308"></a>00308         };
<a name="l00309"></a>00309 
<a name="l00310"></a>00310 <span class="preprocessor">#define GLM_DETAIL_IS_MATRIX(T) \</span>
<a name="l00311"></a>00311 <span class="preprocessor">        template &lt;&gt;                                     \</span>
<a name="l00312"></a>00312 <span class="preprocessor">        struct is_matrix                        \</span>
<a name="l00313"></a>00313 <span class="preprocessor">        {                                                       \</span>
<a name="l00314"></a>00314 <span class="preprocessor">                enum is_matrix_enum             \</span>
<a name="l00315"></a>00315 <span class="preprocessor">                {                                               \</span>
<a name="l00316"></a>00316 <span class="preprocessor">                        _YES = 1,                       \</span>
<a name="l00317"></a>00317 <span class="preprocessor">                        _NO = 0                         \</span>
<a name="l00318"></a>00318 <span class="preprocessor">                };                                              \</span>
<a name="l00319"></a>00319 <span class="preprocessor">        }</span>
<a name="l00320"></a>00320 <span class="preprocessor"></span>
<a name="l00322"></a>00322         <span class="comment">// type</span>
<a name="l00323"></a>00323 
<a name="l00324"></a>00324         <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00325"></a>00325         <span class="keyword">struct </span>type
<a name="l00326"></a>00326         {
<a name="l00327"></a>00327                 <span class="keyword">enum</span> type_enum
<a name="l00328"></a>00328                 {
<a name="l00329"></a>00329                         is_float = is_float&lt;T&gt;::_YES,
<a name="l00330"></a>00330                         is_int = is_int&lt;T&gt;::_YES,
<a name="l00331"></a>00331                         is_uint = is_uint&lt;T&gt;::_YES,
<a name="l00332"></a>00332                         is_bool = is_bool&lt;T&gt;::_YES
<a name="l00333"></a>00333                 };
<a name="l00334"></a>00334         };
<a name="l00335"></a>00335         
<a name="l00337"></a>00337         <span class="comment">// type</span>
<a name="l00338"></a>00338         
<a name="l00339"></a>00339         <span class="keyword">typedef</span> <span class="keywordtype">signed</span> <span class="keywordtype">char</span>                                                     int8;
<a name="l00340"></a>00340         <span class="keyword">typedef</span> <span class="keywordtype">signed</span> <span class="keywordtype">short</span>                                            int16;
<a name="l00341"></a>00341         <span class="keyword">typedef</span> <span class="keywordtype">signed</span> <span class="keywordtype">int</span>                                                      int32;
<a name="l00342"></a>00342         <span class="keyword">typedef</span> detail::sint64                                          int64;
<a name="l00343"></a>00343         
<a name="l00344"></a>00344         <span class="keyword">typedef</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">char</span>                                           uint8;
<a name="l00345"></a>00345         <span class="keyword">typedef</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">short</span>                                          uint16;
<a name="l00346"></a>00346         <span class="keyword">typedef</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span>                                            uint32;
<a name="l00347"></a>00347         <span class="keyword">typedef</span> detail::uint64                                          uint64;
<a name="l00348"></a>00348         
<a name="l00349"></a>00349         <span class="keyword">typedef</span> <a class="code" href="a00143.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">detail::half</a>                                            float16;
<a name="l00350"></a>00350         <span class="keyword">typedef</span> <span class="keywordtype">float</span>                                                           float32;
<a name="l00351"></a>00351         <span class="keyword">typedef</span> <span class="keywordtype">double</span>                                                          float64;
<a name="l00352"></a>00352         
<a name="l00354"></a>00354         <span class="comment">// float_or_int_trait </span>
<a name="l00355"></a>00355 
<a name="l00356"></a>00356         <span class="keyword">struct </span>float_or_int_value
<a name="l00357"></a>00357         {
<a name="l00358"></a>00358                 <span class="keyword">enum</span>
<a name="l00359"></a>00359                 {
<a name="l00360"></a>00360                         GLM_ERROR,
<a name="l00361"></a>00361                         GLM_FLOAT,
<a name="l00362"></a>00362                         GLM_INT
<a name="l00363"></a>00363                 };
<a name="l00364"></a>00364         };
<a name="l00365"></a>00365 
<a name="l00366"></a>00366         <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
<a name="l00367"></a>00367         <span class="keyword">struct </span>float_or_int_trait
<a name="l00368"></a>00368         {
<a name="l00369"></a>00369                 <span class="keyword">enum</span>{ID = float_or_int_value::GLM_ERROR};
<a name="l00370"></a>00370         };
<a name="l00371"></a>00371 
<a name="l00372"></a>00372         <span class="keyword">template</span> &lt;&gt;
<a name="l00373"></a>00373         <span class="keyword">struct </span>float_or_int_trait&lt;int8&gt;
<a name="l00374"></a>00374         {
<a name="l00375"></a>00375                 <span class="keyword">enum</span>{ID = float_or_int_value::GLM_INT};
<a name="l00376"></a>00376         };
<a name="l00377"></a>00377 
<a name="l00378"></a>00378         <span class="keyword">template</span> &lt;&gt;
<a name="l00379"></a>00379         <span class="keyword">struct </span>float_or_int_trait&lt;int16&gt;
<a name="l00380"></a>00380         {
<a name="l00381"></a>00381                 <span class="keyword">enum</span>{ID = float_or_int_value::GLM_INT};
<a name="l00382"></a>00382         };
<a name="l00383"></a>00383 
<a name="l00384"></a>00384         <span class="keyword">template</span> &lt;&gt;
<a name="l00385"></a>00385         <span class="keyword">struct </span>float_or_int_trait&lt;int32&gt;
<a name="l00386"></a>00386         {
<a name="l00387"></a>00387                 <span class="keyword">enum</span>{ID = float_or_int_value::GLM_INT};
<a name="l00388"></a>00388         };
<a name="l00389"></a>00389 
<a name="l00390"></a>00390         <span class="keyword">template</span> &lt;&gt;
<a name="l00391"></a>00391         <span class="keyword">struct </span>float_or_int_trait&lt;int64&gt;
<a name="l00392"></a>00392         {
<a name="l00393"></a>00393                 <span class="keyword">enum</span>{ID = float_or_int_value::GLM_INT};
<a name="l00394"></a>00394         };
<a name="l00395"></a>00395 
<a name="l00396"></a>00396         <span class="keyword">template</span> &lt;&gt;
<a name="l00397"></a>00397         <span class="keyword">struct </span>float_or_int_trait&lt;uint8&gt;
<a name="l00398"></a>00398         {
<a name="l00399"></a>00399                 <span class="keyword">enum</span>{ID = float_or_int_value::GLM_INT};
<a name="l00400"></a>00400         };
<a name="l00401"></a>00401 
<a name="l00402"></a>00402         <span class="keyword">template</span> &lt;&gt;
<a name="l00403"></a>00403         <span class="keyword">struct </span>float_or_int_trait&lt;uint16&gt;
<a name="l00404"></a>00404         {
<a name="l00405"></a>00405                 <span class="keyword">enum</span>{ID = float_or_int_value::GLM_INT};
<a name="l00406"></a>00406         };
<a name="l00407"></a>00407 
<a name="l00408"></a>00408         <span class="keyword">template</span> &lt;&gt;
<a name="l00409"></a>00409         <span class="keyword">struct </span>float_or_int_trait&lt;uint32&gt;
<a name="l00410"></a>00410         {
<a name="l00411"></a>00411                 <span class="keyword">enum</span>{ID = float_or_int_value::GLM_INT};
<a name="l00412"></a>00412         };
<a name="l00413"></a>00413 
<a name="l00414"></a>00414         <span class="keyword">template</span> &lt;&gt;
<a name="l00415"></a>00415         <span class="keyword">struct </span>float_or_int_trait&lt;uint64&gt;
<a name="l00416"></a>00416         {
<a name="l00417"></a>00417                 <span class="keyword">enum</span>{ID = float_or_int_value::GLM_INT};
<a name="l00418"></a>00418         };
<a name="l00419"></a>00419 
<a name="l00420"></a>00420         <span class="keyword">template</span> &lt;&gt;
<a name="l00421"></a>00421         <span class="keyword">struct </span>float_or_int_trait&lt;float16&gt;
<a name="l00422"></a>00422         {
<a name="l00423"></a>00423                 <span class="keyword">enum</span>{ID = float_or_int_value::GLM_FLOAT};
<a name="l00424"></a>00424         };
<a name="l00425"></a>00425 
<a name="l00426"></a>00426         <span class="keyword">template</span> &lt;&gt;
<a name="l00427"></a>00427         <span class="keyword">struct </span>float_or_int_trait&lt;float32&gt;
<a name="l00428"></a>00428         {
<a name="l00429"></a>00429                 <span class="keyword">enum</span>{ID = float_or_int_value::GLM_FLOAT};
<a name="l00430"></a>00430         };
<a name="l00431"></a>00431 
<a name="l00432"></a>00432         <span class="keyword">template</span> &lt;&gt;
<a name="l00433"></a>00433         <span class="keyword">struct </span>float_or_int_trait&lt;float64&gt;
<a name="l00434"></a>00434         {
<a name="l00435"></a>00435                 <span class="keyword">enum</span>{ID = float_or_int_value::GLM_FLOAT};
<a name="l00436"></a>00436         };
<a name="l00437"></a>00437 
<a name="l00438"></a>00438 }<span class="comment">//namespace detail</span>
<a name="l00439"></a>00439 }<span class="comment">//namespace glm</span>
<a name="l00440"></a>00440 
<a name="l00441"></a>00441 <span class="preprocessor">#if((GLM_COMPILER &amp; GLM_COMPILER_VC) &amp;&amp; (GLM_COMPILER &gt;= GLM_COMPILER_VC2005))</span>
<a name="l00442"></a>00442 <span class="preprocessor"></span><span class="preprocessor">#       define GLM_DEPRECATED __declspec(deprecated)</span>
<a name="l00443"></a>00443 <span class="preprocessor"></span><span class="preprocessor">#       define GLM_ALIGN(x) __declspec(align(x)) </span>
<a name="l00444"></a>00444 <span class="preprocessor"></span><span class="preprocessor">#       define GLM_ALIGNED_STRUCT(x) __declspec(align(x)) struct </span>
<a name="l00445"></a>00445 <span class="preprocessor"></span><span class="preprocessor">#       define GLM_RESTRICT __declspec(restrict)</span>
<a name="l00446"></a>00446 <span class="preprocessor"></span><span class="preprocessor">#       define GLM_RESTRICT_VAR __restrict</span>
<a name="l00447"></a>00447 <span class="preprocessor"></span><span class="preprocessor">#elif((GLM_COMPILER &amp; (GLM_COMPILER_GCC | GLM_COMPILER_LLVM_GCC)) &amp;&amp; (GLM_COMPILER &gt;= GLM_COMPILER_GCC31))</span>
<a name="l00448"></a>00448 <span class="preprocessor"></span><span class="preprocessor">#       define GLM_DEPRECATED __attribute__((__deprecated__))</span>
<a name="l00449"></a>00449 <span class="preprocessor"></span><span class="preprocessor">#       define GLM_ALIGN(x) __attribute__((aligned(x)))</span>
<a name="l00450"></a>00450 <span class="preprocessor"></span><span class="preprocessor">#       define GLM_ALIGNED_STRUCT(x) struct __attribute__((aligned(x)))</span>
<a name="l00451"></a>00451 <span class="preprocessor"></span><span class="preprocessor">#       if(GLM_COMPILER &gt;= GLM_COMPILER_GCC33)</span>
<a name="l00452"></a>00452 <span class="preprocessor"></span><span class="preprocessor">#               define GLM_RESTRICT __restrict__</span>
<a name="l00453"></a>00453 <span class="preprocessor"></span><span class="preprocessor">#               define GLM_RESTRICT_VAR __restrict__</span>
<a name="l00454"></a>00454 <span class="preprocessor"></span><span class="preprocessor">#       else</span>
<a name="l00455"></a>00455 <span class="preprocessor"></span><span class="preprocessor">#               define GLM_RESTRICT</span>
<a name="l00456"></a>00456 <span class="preprocessor"></span><span class="preprocessor">#               define GLM_RESTRICT_VAR</span>
<a name="l00457"></a>00457 <span class="preprocessor"></span><span class="preprocessor">#       endif</span>
<a name="l00458"></a>00458 <span class="preprocessor"></span><span class="preprocessor">#       define GLM_RESTRICT __restrict__</span>
<a name="l00459"></a>00459 <span class="preprocessor"></span><span class="preprocessor">#       define GLM_RESTRICT_VAR __restrict__</span>
<a name="l00460"></a>00460 <span class="preprocessor"></span><span class="preprocessor">#else</span>
<a name="l00461"></a>00461 <span class="preprocessor"></span><span class="preprocessor">#       define GLM_DEPRECATED</span>
<a name="l00462"></a>00462 <span class="preprocessor"></span><span class="preprocessor">#       define GLM_ALIGN</span>
<a name="l00463"></a>00463 <span class="preprocessor"></span><span class="preprocessor">#       define GLM_ALIGNED_STRUCT(x) </span>
<a name="l00464"></a>00464 <span class="preprocessor"></span><span class="preprocessor">#       define GLM_RESTRICT</span>
<a name="l00465"></a>00465 <span class="preprocessor"></span><span class="preprocessor">#       define GLM_RESTRICT_VAR</span>
<a name="l00466"></a>00466 <span class="preprocessor"></span><span class="preprocessor">#endif//GLM_COMPILER</span>
<a name="l00467"></a>00467 <span class="preprocessor"></span>
<a name="l00468"></a>00468 <span class="preprocessor">#endif//glm_core_detail</span>
</pre></div></div><!-- contents -->


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